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2000mater

41 Game Reviews w/ Response

All 97 Reviews

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It is full of bugs. I don't know how all of that get trough. Pls playtest before publishing.

ROCoGames responds:

Sorry you ran into a few issues i will be hopefully making a new patch soon. :)

I don't know what to say, it performed terribly on my pc. Maybe try to optimize it for devices that have a bit less juice. I'd have played it, but I was unable to.

kypello responds:

Ironically I made it entirely using a MacBook Air, which isn’t very powerful, and never had any trouble. The only thing I can think of is, play it in small mode, if you were playing it in fullscreen.

Bad difficulty curve and bad logic. Once you get below the line of platforms you'll die anyways, so why wait to fall down? Make it so that the game is played closer to the bottom.

itsallgoodgames responds:

GAME UPDATED!

Now closer to the bottom.

thanks for feedback.

GG!
This game made my hand hurt :<
Oh and you should use a pic from the game for the thumbnail, the current one is not that nice.

GeoKureli responds:

The pic stays!
Glad you enjoyed the game

This is a tragic story about a kid, who was raised by a maffia leader. I hope this makes everything clear.

ToadieTechnika responds:

You got some good assumptions there, the kid doesn't have a specific role though (when I am making this game) :D

Oh no, I just made imbalance and thus made green suffer and perish. Who am I to decide over the lifes of these creatures?
Anyway, good game of course :D

joqlepecheur responds:

that's actually a cool idea :) coming soon...

I don't know who told you to make the movement work such stupid way, but this is not how it is supposed to work. When creating such 2d game you either make the middle of my character the bottom of it's leg or you only let them move in tiles. There is absolutely NO reason for this to let me move in such stupid ways. I suicided so many times cause I pushed 1 pixel longer that makes me furious! AT least pls change it so every time I touch a moveable object it pushes it one whole tile. There is absolutely no scenario where my character or object needs to be between tiles.

josephbourgeois responds:

yeah this is something we discussed, but we left it like this so that the player could react more quickly during the fighting and certain areas where u have to avoid enemies. I know it can be annoying. happy pixel day!

next time you make a space force game use the schmoyoho space force theme ;)
Until than 4.5*
Edit: I feel amazed *w*

khali080 responds:

Thanks for the feedback, i have updated the music in this game

I can agree, difficulty curve needed. Also why do you use the same randomizing seed?

IF-dev responds:

well the ai is interesting it isn’t random there are for circle getting spawned every second however i put the for spawn positions a bit further away from other thats why it’s seem like that

If I could, I would change it to 5-6 lanes, because is is really easy to stay in between lanes (a bus only occasionally wide enough to make me move).
Edit: Actually, I can stay in the left lane's left side forever like this. I suggest you to just check if my cars side touches the outsides of the game.

PartyManBoyWomanGirl responds:

Thanks for your comment. Yeah, I thought I fixed that with cars not comming in center of lanes, but apparently it's still way too easy to "cheat" the game.

Games!

Whatever

Right behind you!

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