00:00
00:00
2000mater

40 Game Reviews w/ Response

All 96 Reviews

8 reviews are hidden due to your filters.

It is full of bugs. I don't know how all of that get trough. Pls playtest before publishing.

ROCoGames responds:

Sorry you ran into a few issues i will be hopefully making a new patch soon. :)

I don't know what to say, it performed terribly on my pc. Maybe try to optimize it for devices that have a bit less juice. I'd have played it, but I was unable to.

kypello responds:

Ironically I made it entirely using a MacBook Air, which isn’t very powerful, and never had any trouble. The only thing I can think of is, play it in small mode, if you were playing it in fullscreen.

Bad difficulty curve and bad logic. Once you get below the line of platforms you'll die anyways, so why wait to fall down? Make it so that the game is played closer to the bottom.

itsallgoodgames responds:

GAME UPDATED!

Now closer to the bottom.

thanks for feedback.

GG!
This game made my hand hurt :<
Oh and you should use a pic from the game for the thumbnail, the current one is not that nice.

GeoKureli responds:

The pic stays!
Glad you enjoyed the game

Oh no, I just made imbalance and thus made green suffer and perish. Who am I to decide over the lifes of these creatures?
Anyway, good game of course :D

joqlepecheur responds:

that's actually a cool idea :) coming soon...

I don't know who told you to make the movement work such stupid way, but this is not how it is supposed to work. When creating such 2d game you either make the middle of my character the bottom of it's leg or you only let them move in tiles. There is absolutely NO reason for this to let me move in such stupid ways. I suicided so many times cause I pushed 1 pixel longer that makes me furious! AT least pls change it so every time I touch a moveable object it pushes it one whole tile. There is absolutely no scenario where my character or object needs to be between tiles.

josieheartjosie responds:

yeah this is something we discussed, but we left it like this so that the player could react more quickly during the fighting and certain areas where u have to avoid enemies. I know it can be annoying. happy pixel day!

next time you make a space force game use the schmoyoho space force theme ;)
Until than 4.5*
Edit: I feel amazed *w*

khali080 responds:

Thanks for the feedback, i have updated the music in this game

If I could, I would change it to 5-6 lanes, because is is really easy to stay in between lanes (a bus only occasionally wide enough to make me move).
Edit: Actually, I can stay in the left lane's left side forever like this. I suggest you to just check if my cars side touches the outsides of the game.

PartyManBoyWomanGirl responds:

Thanks for your comment. Yeah, I thought I fixed that with cars not comming in center of lanes, but apparently it's still way too easy to "cheat" the game.

Why do I have to move my mouse back to the screen to click on restart? Please choose a key for such basic things. Unnecessary physics take a lot away from performance. I can see that you decided to constantly account for every possible collision (rod on pillars).
The slow transition between lines and jumping makes the game unnecessarily hard.
Next time dive into programming a little and don't just pop stuff together in a random game creator.

stuthemoo responds:

The game has hundreds of lines of custom code. Thanks for your feedback!

Games!

Whatever

Right behind you!

Joined on 1/11/19

Level:
18
Exp Points:
3,369 / 3,600
Exp Rank:
17,568
Vote Power:
5.99 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
39
B/P Bonus:
0%
Whistle:
Normal
Medals:
547