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2000mater

41 Game Reviews w/ Response

All 97 Reviews

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i dont get it, but it seems you might have worked a lot on the ray-tracing. so gl with the series

ReiMouse responds:

Actually it's 3D with a pixel filter, not raycasting.

i dont really understand the game and prices. the turrets should look and act visibly different.

Kamigaru responds:

You have to upgrade the defenses to improve your chances of survival each wave. The looks don't matter, each one is the same, just 4 separate ones. You get 5 coins for killing an enemy, each time you upgrade a defense, the cost of that perk increases for the next upgrade.

didn't get achievements after leaving and loading back to continue the game :_(

StalenGD responds:

Loading a saved game should not affect the receipt of medals after it, but medals for previously completed days or crafts will not be issued, since they are issued at the time of crafting / passing a certain day. I should add the issue of missing medals if for some reason they are not there when loading.
Thanks for feedback, I hope you enjoyed the game anyway!

it has no excuse to be this janky, idk why is it lagging on my system, but i think u might have messed something up. cpu usage is huge whit this

AnderssonKev responds:

I know it can be a bit low framerate for some people. Try different browsers if you've got. I think it has to do with the light system so I know that I won't make a browser game with that again. I appreciate you trying the game at least.

cant get through the bushes in the garden

WillsRandomArtwork responds:

It's zig-zags through the bushes to get through them, I had a little trouble at first as well.

I'm gonna be harsh because I see that you guys worked hard on this and you must know about some of the bugs and issues.

You don't clear up after 'Quick Level Reset: Enter'; After a few bunch of resets the game lags like hell, I have to reload the page.

Wall-jumps not always work; At random times the character doesn't stuck up there even if I had a lot of speed.

Quality of Life changes.: Why, oh why do I loose a life even if I haven't had a checkpoint yet? Just reset the map instead.
Don't prioritise death over Anchor stations! I had an unlucky chance to touch an anchor station, quickly die, and I respawn without my bolts saved. I don't like that.

JR01Games responds:

Thanks for the feedback, I really appreciate it!
I'll keep the comment saved for when if I ever revisit this project.

- I haven't had too many reports on the quick restart lag, I'll look more into that.

- The player doesn't stick to walls unless they are above a specific height off the ground.
(As well as other things, wall jump/slide is the first thing I want to redo if I ever remake this)

- I didn't think about the life reset until after the jam is over...
I might add that to this demo later, actually.

Edit: This is now added, sorry for the wait.

- Death after a reset station wasn't intentional at first; but since it takes a moment for the station to activate, so I thought it would help give it more of a challenge.

servers are down, cant try

robscherer123 responds:

What is the error message you are receiving? Is the total online players in the bottom left loading for you?

When they say "im free" they shouldnt be golden colored as i learned everything gold-ish was evil before.

does what it supposed to do

VenixSK responds:

Indeed it does

There is such latency and penalty physics on the ball it's awful. At least I could get going with and enjoy the story. Oh wait I can't get further because of the things I just said.

CubeBleu responds:

The game can be really difficult on keyboard, did you try with a controller by any chance?

Games!

Whatever

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